![]() ![]() So this purchase was part of our strategy for tackling this genre as well. Sega already has The Creative Assembly, which is great at making RTS’, and so we’re becoming one of the best in the world at this genre now. “ is based around our objective of getting products locally developed by local studios, but it’s also due to the heavy-hitting RTS titles Relic has. The Relic buyout was due to SEGA wanting to make games locally, I assume the drama with Gearbox Software has something to do with this decision? Now he speaks up on next generation systems, Relic purchase and the future of SEGA games. If you guys didn’t know, Toshihiro Nagoshi, a developer known for games like Yakuza and Binary Domain was promoted to chief creative officer over at SEGA last year.
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